SAM at 8Q
The President’s Young Talents (PYT) distinguishes itself from other art awards as it is the only mentoring and commissioning exhibition programme in Singapore. PYT recognises young artists whose practices chart new dimensions in contemporary art. Inaugurated by the Singapore Art Museum (SAM) in 2001, an independent committee comprising local art professionals and a SAM curator nominates a group of local artists, aged 35 and below, for the award, based on the depth of their practice, their potential for growth, and the contributions they would potentially make to the field of contemporary art. Each artist, working closely with mentors from the committee, will present newly commissioned work for the President’s Young Talents exhibition, which culminates in a Grand Prize winner and a People’s Choice awardee.
The list of finalists for this year’s President’s Young Talents are Ang Song Ming, Bani Haykal, Ezzam Rahman, Loo Zihan and Ong Kian Peng. Representing some of the most exciting strands in contemporary Singapore art, they will create works spanning the disciplines of performance, new media, sculpture and sound.
The 2015 exhibition coincides with Singapore’s SG50 Jubilee Year, and marks the sixth edition of the President’s Young Talents. Aptly, it recognises and celebrates the nation’s ever evolving spirit of artistic creation and innovation. Previous President’s Young Talents artists include Boo Junfeng, Heman Chong, Liao Jiekai, Charles Lim, Lim Tzay Chuen, Donna Ong, Tan Pin Pin and Vertical Submarine, among others, who have gone on to develop outstanding artwork, both within and beyond Singapore.
Ang Song Ming
Days (2015)
Bani Haykal
necropolis for
those without sleep (2015)
Ezzam Rahman
Allow me to introduce myself (2015)
Here’s who I am, I am what you see (2015)
Loo Zihan
Of Public Interest:
The Singapore
Art Museum
Resource Room (2015)
Ong Kian Peng
Too Far, Too Near (2015)
2015
performative installation with talcum powder, artist's skin, nails, adhesive, second-hand furniture and glass bell jars
Fragile, miniature flowers shaped from flakes of dead skin, and ephemeral sculptures that consist of little but talcum powder—Ezzam Rahman’s practice is grounded in a keen sense of materiality. Animating these otherwise mute objects, however, is the artist’s living, breathing body. The skin is his own, culled over a period of time from the soles of his feet, and the powder sculptures are remnants of his performances, into which his perspiration is mixed. As Ezzam puts it: “These works are representations of self, about that impermanent moment of someone’s presence.” The human body, then, as both thematic concern and physical fact, haunts these delicate, evanescent pieces, which channel the generally unpalatable realities of our flesh into an exquisite aesthetic.
2015
installation with custom designed mechanical turks, computer-programmed chess game, 3D printed chess pieces and jumpsuits; rubber ducks
A game of chess, played by two mechanical turks based on collected game data, runs according to a computer programme. Instead of the usual black and white pieces, there is an orange team and a white one; the orange team is significantly disadvantaged, consisting only of Pawns, a Knight and a King. Bani’s installation, necropolis for those without sleep, is premised on an asymmetry of power. It evokes political, social and economic hierarchies, distilling the complex networks of power at play in our climate of neoliberalism into a purposefully imbalanced game. The audience is likewise affected, where one viewer is allowed only 50 steps in the gallery, while another enjoys free reign within the space—reflecting the anxieties of globalisation and disequilibrium of democracy in the twenty-first century.
2015
dc motor, ball bearings, steel structure; 2-channel video with 3-channel sound
Climate change has been a persistent global issue, yet the reality of climate change is disconnected from the urban environment where the world’s majority lives in. Enclosed in concrete and steel structures, the threat of a potential sea level rise remains alien to those within, despite compelling evidence of the phenomenon. Too Far, Too Near is a two-part installation with audio-kinetic sculptures accompanying a video of melting ice sheets and glaciers filmed on location in Greenland. Taking viewers on an immersive, perceptual journey to experience this haunting landscape, the work is an intimate reflection on the changes taking place at the edges of the earth. It reminds us that humankind and nature are linked, and that these changes will ultimately have impact on us all.